3/2/2023 0 Comments Endless dungeon redditSo, now we have the building and resource management explained it’s now time to move onto the light, dust and enemy wave systems. Some of my favourite runs through the game were when everything went to shit and I managed to scrape through by the skin of my teeth. You need to think on your feet, adapt quickly and sometimes even just throw your plan out the window and wing it. Being a roguelike, each run is different. It’s a cycle that must be managed to perfection to succeed regularly. You can already see how some of these systems are fitting together, your construction and defences are all governed by the production of resources, which is in turn governed by your building of generators. Barter with various merchants in the game. Major slots are used to build resource generators and bigger pieces of tech, while smaller slots are used for defences, weapons and other smaller technology. In some rooms, the floor has slots for you to build on. You can find little bits of each resource when unlocking new rooms but your main way of increasing your production is to build modules using your industry. You start each run with a sparse amount of each resource and then it is up to you to try and generate more. How you generate and manage these different resource pools is vital. Science is used for researching new technology and industry is used to build new ‘tower defence’ style modules. Food is used for levelling up your characters and healing them. Food, science and industry are used for different elements to make your run through to safety as smooth as possible. Dust, which governs your energy pool, which rooms can be lit and powered with but more on that system later. Researching the correct technology is paramount to success. Apart from the usual roguelike elements Dungeon of the Endless plays differently to anything I have ever played before. Sounds easy right? Nope, not at all! Each randomly generated floor is full of monsters, hazards and an all manner of randomly generated happenings and events. To do this you must carry a crystal to the end of each floor as a team and make your get-away. In Dungeon of the Endless, you control a set of rag-tag characters who are trying to escape a crashed space vessel and get to safety. Each genre thread by itself is easy to understand, however, it’s how they blend together and how you manage the interactions of these genres that takes time to acclimatise to. There are a lot of systems to manage, a lot of things to monitor and during your first few games, it can be hard to piece it all together. From the game’s unique gameplay loop to its mix of various game styles, there is a lot of information to take in early on. I will be very honest with you, when I first started playing Dungeon of the endless, I found it very overwhelming. Dungeon of The Endless PS4 Review A Deep Strategic Dungeon Diver This strange mix of genres has been out a while on other platforms and now, it has finally come to the PlayStation 4. In fact, once you get used to the taste, the cocktail has a beautiful, deep and intricate flavour that will last you a very long time. That does not mean the cocktail tastes bad though. It’s a shot of tower defence with two shots of RPG and a sprinkling of real-time strategy all poured over a glass of cold roguelike ice. I am just going to come right out and say it Dungeon of the Endless is one of the strangest cocktails of video game genres I have ever played.
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